Motion in a Plane

Physics · Class 11

Simulation · Physics · Class 11

Resolve a vector: which part gets the cos?

"Resolve a vector: which part gets the cos?" is a free, interactive Class 11 Physics simulation for NEET and JEE, built on the NCERT section "Resolving vectors into components" in Motion in a Plane. Drag a vector; its x and y components are drawn and given as A cos θ, A sin θ, with θ measured from x or from y (the roles swap). JEE Main asked 40 questions from this chapter across the 42 shifts Lumi has analysed (2017–2026).

From the lesson Resolving vectors into components in Motion in a Plane. Change the values and watch what happens.

Resolve a vector: which part gets the cos?Physics · Class 11

What it shows

NCERT §3.5

Drag a vector; its x and y components are drawn and given as A cos θ, A sin θ, with θ measured from x or from y (the roles swap).

Controls

3 to try

  • Dragvector tip
  • Toggleangle measured from x-axis / y-axis
  • ReadoutAx, Ay, |A|, θ

Try this

Make a 20 m/s throw with Ax = 17.3 m/s and Ay = 10.0 m/s, then switch θ to be measured from the vertical and say which component now uses cos.

Common mistake

Taking Ax = A sin θ out of habit.

In JEE Main

42 shifts analysed

40 questions from Motion in a Plane across the 42 JEE Main shifts Lumi has analysed (2017–2026).

See the past questions

The idea behind it

NCERT §3.5

  • Any vector A in a plane can be written as λa + μb along two chosen non-parallel vectors a and b; λa and μb are its components along them.
  • Unit vectors î, ĵ, k̂ have magnitude 1, point along +x, +y and +z, and have no dimension or unit. Any vector A equals |A| n̂, where n̂ is the unit vector along A.
  • A vector of magnitude A at angle θ to the x-axis has components Ax = A cos θ and Ay = A sin θ, so A = Ax î + Ay ĵ. A component can be positive, negative or zero.
  • From the components back to the vector: A = √(Ax² + Ay²) and tan θ = Ay/Ax. A ball thrown at 20 m/s at 30° has components 17.3 m/s and 10.0 m/s.
  • In three dimensions, Ax = A cos α, Ay = A cos β, Az = A cos γ, where α, β, γ are the angles with the axes, and A = √(Ax² + Ay² + Az²).
  • The position vector of a point (x, y, z) is r = x î + y ĵ + z k̂.

Questions

4 answers

What does the "Resolve a vector: which part gets the cos?" simulation show?
Drag a vector; its x and y components are drawn and given as A cos θ, A sin θ, with θ measured from x or from y (the roles swap).
What mistake does the "Resolve a vector: which part gets the cos?" simulation fix?
A common mistake it clears up: taking Ax = A sin θ out of habit.
Does JEE Main ask questions from Motion in a Plane?
Yes. JEE Main asked 40 questions from this chapter across the 42 shifts Lumi has analysed (2017–2026).
Is this simulation free?
Yes. It is free and runs in the browser on a phone or a laptop. It belongs to the lesson "Resolving vectors into components" in Motion in a Plane (Class 11 Physics).

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